Friday, 15 November 2013

Face Extrude Modifier in Autodesk 3Ds Max

Face Extrude modifier in Autodesk 3Ds Max is a very straight forward modifier to work with. It has a very limited use in pipeline. If you need to show an animated face extrusion then only you have to use this modifier. Though This is the only way to show the extrude animation in any polygonal face in 3Ds Max.

To use this modifier first you have to convert your geometry into a polygon or you have to use the editpoly modifier to make the polygonal selection available. After selecting the desired polygons you can apply the modifier. The modifier is very short and limited in parameter. It has only three parameter. The first one is the extrude amount. which determined the amount of the extrusion. Next parameter is scale which help us to maintain the scale value of the extruded part , however you can increase or decrease the scale value. The last option is where you want the extrusion happen from the center or along the axis. The video tutorial below will help you to understand the use of the modifier.

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