Hi fellows, really happy to share this in-depth discussion over the "Destruction" pipeline should go in the VFX production. There are three kind of approach towards this pipeline.
Those are as follows :
1. RBS Approaches
2. RBS using specialist physics libraries such as PhysBAM from Stanford University
3. Destruction using Finite Element Analysis (FEA)
Mike has discussed in details about these system thoroughly in this article below. I hope all who are budding stars in VFX will be blessed by this article.
Those are as follows :
1. RBS Approaches
2. RBS using specialist physics libraries such as PhysBAM from Stanford University
3. Destruction using Finite Element Analysis (FEA)
Mike has discussed in details about these system thoroughly in this article below. I hope all who are budding stars in VFX will be blessed by this article.
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