After Unreal engine has become free to use indie game developers are in ninth cloud. Now they are looking a commercially free 3D package, and Blender is the most preferable for them as Blender has emerging as a giant day by day.
In this tutorial developed by HEX studios Team discussed about the common problem or mistakes people faced or make during Blender-Unreal pipeline. Though it may look like they are very basic but they are very important also on the long run of a big project. Lets enjoy.
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