Saturday, 9 April 2016

Create Mountains in 3Ds Max

Creating procedural mountain models is really an easy job in 3Ds Max. In this tutorial you will learn how to use an height map and the displace modifier to create a really cool looking mountain in 3Ds Max. These mountains can be used in any platform like films video games or even in a 3D art. So hope you will learn and enjoy.

1 comment:

  1. I was hoping you used procedural maps for this. What a disappointment... :(
    It will be useful to some people, so keep it up :)