In this basic tutorial of blender "Azenquor" will show us how easily we can create a dice model, by using very simple and basic tools of blender. We will start with the most commonly used primitive object the poly cube or box. The we will increase the segment of the box as we will create the number of the dice in modeling itself. so create the right number of subdivision and then selecting the right faces for the number like 4 or five extrude them all together to maintain the same amount of depth.
Now for the final approach we need to work on the edges of the dice as they are having sort of bevel impression. Select the edges and apply bevel to make the final output. Follow the video below to know the details.
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